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International Business Strategy Simulation Games Course BUS 490 Business Policy


STUDENT COMPANY MEMBER ACCOMPLISHMENTS
Undergraduate Business Administration students are required to complete BUS 490 Business Policy, which serves as their capstone course.  Class members create voluntary teams which become “Companies” competing through a computer simulation project in “managing an athletic footwear company” on a world-wide basis.  The Spring A1 current BUS 490 class was composed of six individual competing “companies.”

Each “company” makes a series of decisions in areas such as marketing, production, finance, human resources, sales forecasting, pricing, and use of the Internet.  Individual teams compete with each other as well as other “companies” from both undergraduate and graduate programs in universities and colleges from around the world.  Each “processing cycle” is considered to represent one year’s activity; each “company” is evaluated in four different areas:

  • Over-all Game-to-Date Success;
  • Earnings Per Share;
  • Return on Average Equity; and
  • Stock Price.

At the conclusion of each individual processing cycle (year), a report of the “TOP 100 Companies” in that weeks’ competition is determined for each of the four categories.     

During the week of January 27 – February 2, we had a total of 1,371 teams (companies) from 92 colleges and universities world-wide.  One of our teams, the “Cronus Company” placed 21st in the “Over-all Game-to-Date Success” category, and tied for 90th place in the “Return on Average Equity” category.

During the week of February 3 – February 9, we had a total of 2,753 teams (companies) in competition representing 151 colleges and universities world-wide.  Our “Cronus Company” finished 44th in the “Over-all Game-to-Date Success” category.

During the week of February 10 – February 16, we had a total of 3,940 teams (companies) in competition representing 207 colleges and universities world-wide.  Our “Cronus Company” finished 27th in the “Over-all Game-to-Date Success” category.

During the week of February 17 – February 23, we had a total of 4,468 teams (companies) in competition representing 238 colleges and universities world-wide.  Our “Cronus Company” finished 42nd in the “Over-all Game-to-Date Success” category.

During the week of February 24 – March 2, we had a total of 5,220 teams (companies) in competition representing 280 colleges and universities world-wide.  Our “Cronus Company” finished 66th in the “Over-all Game-to-Date Success” category.

This team received world-wide recognition in six categories over 5 weeks of competition.   The School of Business extends a hearty “congratulations” to the “Cronus Company” team members: 

  • Javier Garcia
  • Heberto Guanipa
  • Daniel Gaytan
  • Luis Uzcategui